![]() Kojima Productions would have had to orient its engineers, and the state-of-the-art motion capture and photogrammetry technology the studio used to produce such a visually striking game, around this engine – that investment and expertise is surely difficult to walk away from. The game is built on the back of the Decima Engine, which is proprietary technology PlayStation Studios' Guerrilla Games engineered to support Horizon Zero Dawn and Horizon Forbidden West. But because Kojima Productions invested heavily into Death Stranding and, subsequently, PlayStation. Not because I think Hideo Kojima cares all that much about brand loyalty, necessarily – at this stage of his career, managing an independent studio, Kojima is a business leader first and a creative second. That Microsoft has been able to entice Kojima Productions away from any kind of PS5 exclusivity is genuinely a little difficult to believe. Metal Gear Solid through Guns of the Patriots were all launched (and lauded) as PlayStation exclusives, and the same is true of P.T. ![]() ![]() While studio head Hideo Kojima has shipped games on other platforms in the past, I've always considered him to be permanently on the periphery of the PlayStation brand. Hyperbolic, yes, but I think it is fair to use in this context. I used the word "unprecedented" to describe this new partnership before.
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